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Thursday, August 25 • 10:20 - 10:40
Juegos de noticias y complejidad / Newgames and complexity

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¿Cómo podemos crear juegos que fomenten el pensamiento crítico en cuestiones sistémicas complejas? ¿Cuáles son las fortalezas y las debilidades de los medios interactivos cuando esto viene al examen de aspectos de nuestros sistemas verdaderos?

Idioma/Language: English, traducción simultánea
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How can we create games that foster critical thinking about complex systemic issues? What are the strengths and weaknesses of interactive media when it comes to examining aspects of our real-world systems?

Speakers
avatar for Paolo Pedercini

Paolo Pedercini

Founder, Molleindustria
Paolo Pedercini is a game developer, artist and educator. He teaches digital media production and experimental game design at the School of Art at Carnegie Mellon University. Since 2003 he works under the project name “Molleindustria” producing provocative games addressing issues... Read More →


Thursday August 25, 2016 10:20 - 10:40 GMT-03
Sala A